Building a Silent Hill Inspired Level for a Horror Experiment

Building a Silent Hill Inspired Level for a Horror Experiment

Nat Twitch streams as she builds a Silent Hill inspired 3D Unity level for her University horror game dissertation. LaughingMan, LlamaPockets, and KahunaDrake jump in to discuss games, movies, and whatnot.

Subscribe Today! ► http://bit.ly/blackshepherdgames
Follow Us on Twitch ► https://www.twitch.tv/blackshepherdgames
Help BSG on Patreon ► https://www.patreon.com/blackshepherdgames

Watch this video on BitChute

Nat builds a Silent Hill 2 inspired 3D level in Unity, based primarily on Silent Hill’s Brookhaven Hospital. Her goal is to create a 3D survival horror level in Unity, and have people play using one of several sets of camera types (fixed, first person, third person over-the-shoulder) to test how cameras affect the sense of unease. Do fixed, cinematic cameras like the original Silent Hill games and the Resident Evil Playstation trilogy convey a higher sense of dread than character-based perspectives? That’s what she intends to find out.

No Comments

Post A Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.